(prepared by Dr. L. Lilien)
Department of
Computer Science
Instructor : Dr. Leszek Lilien Office:
B-249 Lectures : TR
10 :00 – 11 :15 am, C-224 Office Hours: T 12:00 – 1 :00 pm
R 6:15 – 7 :15 pm Home page:
http://www.cs.wmich.edu/~llilien/ Class pages:
http://www.cs.wmich.edu/~llilien /
teaching/2009spring/cs1120 Email: llilien@cs.wmich.edu |
Other section instructors : Stephany Coffwan-Wolph Email: stephany.s.coffman-wolph@wmich.edu Dr. Zijiang (James) Yang Email: zijiang.yang@wmich.edu |
Lab TA: Danyang Hua Email:
danyang.hua@wmich.edu |
Lab TA:
Jeremy Mange Email: jeremy.b.mange@wmich.edu |
** IMPORTANT *** Email requirements for L. Lilien
Please send e-mail to me only in important and urgent matters. I can’t and will
not handle other messages.
Only messages conforming to the following requirements
will be read by me:
a)
Sent from a WMU
account - ending with “wmich.edu” (of course, this includes accounts ending
with “cs.wmich.edu”).
b) Each
message must have a descriptive subject with the indicated prefix:
CS1120-S09--<your
last name>: <descriptive subject>
For
example, subjects of John Smith’s messages must be as follows:
CS1120-S09--Smith:
asking
c) Attached files
must be scanned with up-to-date anti-viral software, and the message including
them must contain the following statement:
I
have scanned the enclosed file(s) with <name of software,
its version>, which was last updated on <date>.
where <date> should be today’s date. (You should have
the habit of updating
your anti-viral software daily!)
This is the standard Computer Science II course using the C# computer language. The emphasis is on designing and programming object-oriented computer solutions to problems, as well as on the data structures used for this purpose. An introduction to the analysis of algorithms is made. Students must register for both a lecture section and a laboratory section.
By
Courses: CS1110 – Computer Science I
or equivalent with a grade of C or better (prerequisite); Math1220 or Math 2000
(co-requisite)
By
Topic: Basic concepts of high-level language
programming – conditional structures; looping structures; arrays; program logic
– to solve problems; Basics of object oriented programming - be able to
create and use elementary objects; C# language for both procedural and
introductory object oriented programming; Basics of the software life cycle;
Validating quality of software produced; Introductory sorting and searching
algorithms; Algorithms for elementary problem solutions; Documenting programs
effectively and efficiently.
Lean about each phase in
software life cycle.
Understand the concepts of
abstract data types.
Understand the concepts of
recursion, inheritance, and polymorphism.
Learn basic mathematical
techniques for analyzing algorithm complexity.
Learn common data structures
Student will be able to write
well-designed and well-documented programs.
Student will be able to use
recursive solutions to solve complex applications.
Student will be able to use
abstract data types and hide implementation from users.
Student will know the data
structures such as linked list, stack, queue, tree, table,
graph and the operations performed on these data
structures.
Student will know how to
derive new classes by inheritance and polymorphism.
Student will know different
sorting algorithms and be able to analyze their efficiencies.
H. M. Deitel & P. J. Deitel, Visual C#
2008. How to
Program. Third
Edition.
Pearson Prentice Hall, Upper Saddle River, NJ, 2006.
ISBN: 013605322X
http://www.deitel.com/Books/CSharp/VisualCSharp2008HowtoProgram3e/tabid/2933/Default.aspx
During the term there will be two in-class midterm exams and a final examination. Laboratory assignments will be given in the regularly scheduled laboratory. Pop-quizzes may be given at anytime in lab or lecture without prior notification. Your grade will be computed from your performance on these components using the following weights:
Midterm Exam 1
15%
(expected: 2/5/09)
Midterm Exam 2
15%
(expected: 3/12/09)
Final Exam
20%
(Tuesday, April 21, 2009, 10:15 am -12:15pm)
Labs
40%
Pop-quizzes & lab quizzes
10%
PMT
0%
(during lab hours, probably in the last week)
(PMT Make up: TBA)
The following grading scale
will be used.
A – 90;
BA – 85; B – 80; CB – 75; C – 70; DC – 65; D –60.
If you miss an exam (a Midterm Exam or the Final Exam), the decision as to whether or not it is made up and how it is made up will be made on an individual basis. To be excused there must be significant circumstances beyond the student’s control. Generally this will require documentation, such as a doctor’s note in the case of an illness. Normally, if your absence from an exam is excused, you will have to take a make up exam. Contact the instructor asking for a make up exam as soon as it is possible (if possible inform the instructor even before the exam that you will miss).
Students taking this course are required to register for a lab section. Lab grades are based on student performance on programming assignments and quizzes. Additionally, the Programming Skills Mastery Test (PMT) is given in lab.
Lab assignments will be given on a regularly scheduled basis. Many of these assignments will need to be worked on outside of the regular scheduled labs.
Each assignment will have a due date/time. For each day an assignment is late, 5% of the total possible points for the assignment will be deducted. (If an assignment is more than 20 days late, it is no longer worth any points.) Weekends and holidays are all counted when calculating lateness. No assignments may be submitted after 11:59 PM on the day preceding the last day of the classes (before the Final Exam Week). By this time all work should be complete and submitted.
There will be regular quizzes
given in the lab. Additionally, pop-quizzes may be given at anytime in the labs
or lectures without prior notification. If you miss a quiz for any
reason, you will receive a 0 on it.
During the last lab session of the semester, students will be given the Programming Skills Mastery Test (PMT). The test will consist of a short programming problem. Students must program the solution in an essentially complete and correct form in the allotted time. This problem must be solved within the allotted time to earn a passing grade in the course. Students that fail the PMT on their first attempt will be given the second, and last, chance with a different problem.
Producing competent programmers is a primary goal of this course, and therefore a minimum performance in lab is required for students to pass the course.
You must pass the lab with at least 60% of the total possible lab points in order to pass the course regardless of exam scores.
You should strive to complete all assignments. In order to pass the laboratory, you may have at most two assignments incomplete. Even if an assignment is so late that the credit would be 0, it can still satisfy the completeness policy if it is completed and submitted.
You must pass the PMT to pass the course.
You
are expected to stay alert and pay attention to the directions/announcements in
the class. Cellphones, PDAs, and other electronic devices should NOT be used during
the lecture and should be turned-off. If available, please do bring your laptop
to the class. Email checking or web-surfing of
non-course related material is NOT permitted during the class. You may
surf the web only when specifically told to do so. In order to maintain the
integrity of the classroom and if I feel it is distracting you or others, I may
ask you to turn-off your laptop.
Please
note that the incomplete grade - I - is intended for the student who has
missed a relatively small portion of work due to circumstances beyond his/her
control. In general, performance on work done must be at a level of C or
better in order to qualify for an incomplete. An I grade will
not be given to replace an otherwise low or failing grade in the class.
The following statement has been approved and distributed by the Western Michigan University Faculty Senate:
You are responsible for making
yourself aware of and understanding the policies and procedures in the
Undergraduate and Graduate Catalogs that pertain to Academic Honesty. These
policies include cheating, fabrication, falsification and forgery, multiple
submission, plagiarism, complicity and computer misuse. [The policies can be
found at http://catalog.wmich.edu
under Academic Policies, Student Rights and Responsibilities.] If there is reason to believe you have been
involved in academic dishonesty, you will be referred to the Office of Student
Conduct. You will be given the opportunity to review the charge(s). If you
believe you are not responsible, you will have the opportunity for a hearing.
You should consult with me if you are uncertain about an issue of academic
honesty prior to the submission of an assignment or test.
We also encourage you to browse http://osc.wmich.edu and www.wmich.edu/registrar to access the Code of Honor and general academic policies on such issues as diversity, religious observance, student disabilities, etc.
Unless otherwise told, you may not bring aids to exams.
Submission of another person’s work in part or whole is not permitted. Learning
can certainly occur with discussion of class material and assignments with
other students, and we will be doing considerable collaborative activity, but
at all times take care that you don’t represent the work of another as your
own.
If you are
copying another’s work in part or whole, either by hand or electronically, you
are going too far.
If two or
more people are working so closely together that the outcomes, particularly on
significant portions of computer programs, are essentially line-by-line the
same in logical structure, they are going too far.
You should
not give your completed work to someone else or accept another’s completed work
to “review or look at” in either hardcopy or electronic form. This too
easily facilitates copying.
Easy availability of information, material, source codes, lecture notes
etc on the Internet may make it possible to find solutions to your assignments
on the Internet or elsewhere. It is okay to refer to those, understand them and
use them to enhance your solutions, generate your own ideas etc. However, you
must give proper and full credit to original authors of the work, if you
include their ideas and/or solutions. Failing to do so is part of academic and
professional dishonesty. It will not be tolerated in this class. Do not give in
to temptations.
If you are found responsible for violation of academic honesty in the
course, you will receive a course penalty up to and including an E grade for
the class. (Note that the Office of
Student Conduct can impose additional penalties.)
Coding
Standards
Declarations vs. definitions; Headers and code;
Compilation
Process
Preprocessor; Compilation; Linking
Classes
What is a class? Terminology: objects, classes,
instances; Examples of classes from modeling; Member functions/methods; Member variables;
Access functions (& pass by reference); Constructors and destructors;
Scope; Constant objects, functions, arguments; Static members;
Inheritance
and Polymorphism
Has-a vs. is-a designs; Subclassing;
Access: public, private, and protected; Abstract
base classes; Virtual functions; Late binding
Operator
Overloading
Why overload? How overloading works; Operators; Unary and binary operators;
Comparison operators;
Stream I/O
Stream classes and objects; Basic operations on streams; Read(),
ReadLine(), etc.; Detecting the end of
input; Using text file streams
Generics/Collections
Tools
Debugger tools
Program Design Using ADTs
Cohesion and coupling; Abstraction - functional and data; Problem statements
and the noun/verb division; Producing a basic design document; Moving from
design to code
Recursion
Recursive functions: fact and fib; Recursive algorithms: binary search;
Reversing string; Problem-solving and traversing search spaces
Array Data Structures
Arrays of objects; Arrays of pointers to objects; Dynamic arrays
Linked Lists
Insertion: beginning, middle, end; Deletion: beginning, middle, end; LL as a
modeling tool (trains, etc.)
Stacks
Uses and push/pop; Implementation as a LL; Sample Algorithms: postfix,
delimiter match
Queues
Uses and enqueue/dequeue;
Sample algorithms: palindromes, string to int
conversion, simulation
Program Analysis
Analytic vs. experimental methods; Big-O concepts; Basic code analysis:
loop structures; Analysis of bubble, insertion, and selection sorts; Analysis
of binary search, towers of
Algorithms
Linear and binary search; Bubble, insertion, selection, quick, and merge
sorts; Postfix evaluation; Reversing linked lists; Palindrome recognition
01/09/09 - Last day to add/drop/change (100% refund)
01/16/09
- Last day to drop a class (50% refund)
01/15/09
- Last Day to receive a 90% Tuition Refund (for a complete withdrawal)
01/16/09
- Last Day to receive a 50% Tuition Refund (for a partial withdrawal)
01/19/09 - No classes, MLK Day
03/02/09 - 03/08/09 - Spring Break
03/16/09 - Last day to withdraw (no refund, W recorded on the transcript)
04/20/09 - Final examination week starts.
Last
updated on 1/8/09 (by L. Lilien)